Thursday, January 27, 2011

Interim Submission

So far I have been trying using different style markers to create different style movement. Unfortunately, I cannot have a mark inside the animation to make another animation because the software does not recognize it. As a result, I had to adjust the buildAR models to fit my requirement. It is quite hard to adjust position in buildAR because the model was always shaking and the moving distance was not able to be measure. I learned lots of stuff on the internet but there are still many tutorials with heaps of max technique.

Few tests



I made the animation process in 3ds max.





However, it was not working with the .ive file in buildAR.



The more tricky thing is..the tea pot works.



So struggling....




Finally, it is done by using the 'link' system. I found out that the moving stuff in max was only recognized in its own basic form. So I had to use them as the basic indicators for those complicated model.